The maximum number of patent applications in wearable devices is Samsung.

Every once in a while, Tech News reports that Samsung is investigating some incredible and appealing wearable technologies: from smart watches that recognize barcodes or gestures to foldable phones that can be worn on the wrist.

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On Tuesday, a report by Boston Lux Research, Inc. pointed out that Samsung's research and development in the wearable field is increasing, and it has become the company with the largest number of patent applications in this field.

From 2010 to May 2015, Samsung accounted for 4% of the 41,301 patents on wearable electronic devices. This is followed by Qualcomm, with 3% of patents and 2.2% of Apples. The remaining 77% is occupied by developers who are not linked to the Top 15 wearable patent application companies.

Samsung's first patent application is not surprising, because it is the first technology giant to launch smart watches. It launched Samsung Galaxy Gear in September 2013. But the number of patent applications ranked first does not mean a complete victory. After the launch of Gear, the community has mixed opinions. In addition, it reported that as of October 2013, 30% in electronics retailer Best Buy sold Gear watch is returned to the customer.

Tony Sun, an analyst at Lux Market Research, said: "Wearable electronics will have a big impact on the medical industry, which is why Samsung can be ranked first."

There is a strange discovery in a comprehensive study in lux; that is, although starting in 2010, in print, foldable research and organic electronics (PFOE) aspects of the surge, there are 140,926 copies patents in this regard. But there are very few overlaps with the field of wearable devices. 651 covers only parts of these two patents in the area.

Tony Sun, an analyst at Lux Market Research, said: "Foldable electronics, such as e-paper displays, conductive inks and foldable electronics in thin-film batteries, are important to increase the number of consumers using wearable devices. ”

“(They) make it possible to create comfortable, adaptable, and immersive wearable devices that can be integrated into people’s daily lives.” However, most of these technologies are currently used in display technology. instead of wearable in.

The field of wearable patent applications are the most popular areas relating to consumer communications applications, such as entertainment, device control and smart phones and other alternatives, together account for 11% of the whole field.

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